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Mario Kart 64 cover art
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  • Mario Kart 64 screenshot 4
PC

Mario Kart 64 PC Port: mk64-xbox

Nintendo 641996Beta

mk64-xbox

Decomp · by jajdp · github.com

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Cover art and game details from IGDB.

· Screenshot of the original game
Original console
Nintendo 64 · Nintendo, 1996
Runs on
Native PC
Platforms
Not confirmedCheck the project's page for the systems it supports.
Method
DecompSource code rebuilt by hand from the original game, then compiled for modern systems.
Status
Beta
Latest release
1.0.1 ↗
Last update
Oct 2026
AI use
AI-assistedThe project says much of its code was written with AI tools.

Listing updated .

About Mario Kart 64

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Released
14 Dec 1996
Genre
Racing, Arcade
Developer
Nintendo Entertainment Analysis & Development

About the original game, from IGDB ↗.

Mario Kart 64 PC port: quick answers

Do I need to own Mario Kart 64?
Yes. mk64-xbox needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
Is the Mario Kart 64 PC port finished?
It is in beta: playable, with known issues. Its last update was Oct 2026, and the latest release is 1.0.1.
Which systems does it run on?
Not confirmed yet. Check the project page for the systems it supports.
Is it an emulator?
No. mk64-xbox rebuilds the game's source code, so it runs as a native program instead of through an emulator.

Maintain mk64-xbox?

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