
Nintendo 64
Mario Kart 64 PC ports
2 fan projects bring Mario Kart 64 to PC: 1 decomp and 1 recomp. 2 of them are playable now. Each one needs game files from a copy you own.
Updated
The ports, side by side
| Project | Method | Status | Systems | Last release |
|---|---|---|---|---|
| SpaghettiKart | Decomp | Playable | Windows, macOS, Linux | 1.0.0 Mar 2026 |
| MarioKart64Recomp | Recomp | Playable | Windows, macOS, Linux | Feb 2026 |
Marked playable: SpaghettiKart and MarioKart64Recomp. Each port's page has its setup steps. Decomp vs recomp explains how the methods differ.
About Mario Kart 64
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.
- Released
- 14 Dec 1996
- Genre
- Racing, Arcade
- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Nintendo, iQue
Summary and details from IGDB ↗. They describe the original game.