← All ports
Scooby-Doo! Night of 100 Frights cover art
  • Scooby-Doo! Night of 100 Frights screenshot 1
  • Scooby-Doo! Night of 100 Frights screenshot 2
  • Scooby-Doo! Night of 100 Frights screenshot 3
PC

Scooby-Doo! Night of 100 Frights

GameCube2002WindowsPlayable

Runs natively on PC through Scooby-Doo: Refrightened.

Project page on github.com.

Cover art and game details from IGDB.

· Screenshot of the original game
Original console
GameCube · Nintendo, 2001
Runs on
Native PC
Platforms
Windows
Method
RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
Status
Playable
Latest release
v1.0.2 ↗
Last update
Oct 2026

Listing updated .

About Scooby-Doo! Night of 100 Frights

Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]

Released
20 May 2002
Genre
Platform, Adventure
Themes
Action
Modes
Single player
Series
Scooby-Doo
Developer
Heavy Iron Studios
Publisher
THQ
Rating
66/100 from 20 ratings

Screenshots, summary and details from IGDB ↗. They describe the original game, not the port.

Scooby-Doo! Night of 100 Frights PC port: quick answers

Do I need to own Scooby-Doo! Night of 100 Frights?
Yes. Scooby-Doo: Refrightened needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
Is the Scooby-Doo! Night of 100 Frights PC port finished?
Yes, the project calls it playable. Its last update was Oct 2026, and the latest release is v1.0.2.
Which systems does it run on?
Windows.
Is it an emulator?
No. Scooby-Doo: Refrightened translates the original game code into native code, so it runs without an emulator.

Maintain Scooby-Doo: Refrightened?

Tell us if something here is wrong, or if you'd rather not be listed. We review every request.

Or email [email protected]

Optional badge for your README

Listed on PlayPorted
Markdown
[![Listed on PlayPorted](https://playported.com/badge.svg)](https://playported.com/ports/400-scooby-doo-night-of-100-frights/)
HTML
<a href="https://playported.com/ports/400-scooby-doo-night-of-100-frights/"><img src="https://playported.com/badge.svg" alt="Listed on PlayPorted" width="168" height="24"></a>

More from GameCube

PCOct 2026

Metroid Prime

MetroidPrimePort

Windows · macOS · Linux

BetaDecomp
PCOct 2026

Pikmin

Open Nectar

Windows · macOS · Linux

BetaDecomp

Leaving PlayPorted

You're opening a third-party site

  • PlayPorted doesn't run or check this site, and hasn't verified the software it offers. Download and run it at your own risk.
  • You need your own copy of the game. Legitimate projects never give you the game files.
  • If the site looks wrong or hands out game files, report the link and we'll look into it.