
GameCube
Super Smash Bros. Melee PC ports
2 fan projects bring Super Smash Bros. Melee to PC: all of them decomps. 0 of them are playable now. Each one needs game files from a copy you own.
Updated
The ports, side by side
| Project | Method | Status | Systems | Last release |
|---|---|---|---|---|
| GD's Melee | Decomp | Beta | Windows, Linux | 0.3.0 Oct 2026 |
| melee-pc | Decomp | In progress | Windows, macOS, Linux, Browser | v0.3.1-beta |
None of these ports is marked playable yet. Each port's page has its setup steps. Decomp vs recomp explains how the methods differ.
About Super Smash Bros. Melee
A crossover platform fighting game featuring characters from Nintendo franchises including Mario, The Legend of Zelda, Star Fox, Pokémon, and Fire Emblem. Unlike traditional fighters, the goal is to knock opponents off the stage rather than deplete a health bar. Damage accumulates as a percentage, increasing the distance a character is launched when hit. Players use simple one-button inputs combined with joystick directions to execute moves. The game supports up to four players simultaneously and includes various single-player modes alongside its multiplayer focus. Its fast-paced, aggressive gameplay fostered a long-running competitive esports scene that persisted well beyond the game's original lifespan.
- Released
- 21 Nov 2001
- Genre
- Fighting, Platform
- Developer
- HAL Laboratory
- Publisher
- Nintendo, Gradiente
Summary and details from IGDB ↗. They describe the original game.