
PlayStation
R4: Ridge Racer Type 4 PC ports
2 fan projects bring R4: Ridge Racer Type 4 to PC: all of them recomps. 0 of them are playable now. Each one needs game files from a copy you own.
Updated
The ports, side by side
| Project | Method | Status | Systems | Last release |
|---|---|---|---|---|
| RidgeRacerType4Recomp | Recomp | Beta | Windows, macOS, Linux | v0.2.0 Oct 2026 |
| RidgeRacer4Recomp | Recomp | In progress | Windows, Linux | No release yet |
None of these ports is marked playable yet. Each port's page has its setup steps. Decomp vs recomp explains how the methods differ.
About R4: Ridge Racer Type 4
R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.
- Released
- 3 Dec 1998
- Genre
- Racing
- Developer
- Namco
- Publisher
- Namco, Namco Bandai Games, Sony Computer Entertainment
Summary and details from IGDB ↗. They describe the original game.