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PC

MediEvil PC Port: MediEvilRecomp-ESP

PlayStation1998Windows, Linux, macOS3 stars on GitHubBeta

MediEvilRecomp-ESP

Recomp · by Leproide · github.com

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Cover art and game details from IGDB.

· Screenshot of the original game
Original system
PlayStation · Sony, 1994
Runs on
Windows, Linux, macOS
Method
RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
Status
Beta
Latest release
v1.2-Stable ↗
GitHub stars
3
Last code change
25 Oct 2026
Last update
Oct 2026

Listing updated .

About MediEvil

MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.

Released
9 Oct 1998
Genre
Platform, Puzzle, Hack and slash/Beat 'em up, Adventure
Developer
SCE Cambridge Studio

About the original game, from IGDB ↗.

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