Pirates of the Caribbean: At World's End PC Port: PiratesAtWorldsEndRecomp
Xbox 3602007WindowsBeta
PiratesAtWorldsEndRecomp
Cover art and game details from IGDB.
- Original console
- Xbox 360 · Microsoft, 2005
- Runs on
- Native PC
- Platforms
- Windows
- Method
- RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
- Status
- Beta
- Latest release
- 0.1.0 ↗
- Last update
- Oct 2026
- AI use
- AI-assistedThe project says much of its code was written with AI tools.
Listing updated .
About Pirates of the Caribbean: At World's End
Players will have to face off again Davy Jones, his Flying Dutchman crew and the villainous kraken in addition to the Chinese pirate Sao Feng, cannibals, other pirates, and the East India Trading Company. Players must battle their way through the events of "Dead Man's Chest" and "At World's End" using a variety of sword and item attacks, in addition to a system called "Black Pearls", which only allows players to block for so long until the Black Pearls are drained and no longer able to block until it recharges. Each character has their own special attack, and other weapons, such as pistols and daggers, can be found for use in combat.
- Released
- 22 May 2007
- Genre
- Adventure
- Developer
- Eurocom Entertainment Software
About the original game, from IGDB ↗.
Pirates of the Caribbean: At World's End PC port: quick answers
- Do I need to own Pirates of the Caribbean: At World's End?
- Yes. PiratesAtWorldsEndRecomp needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
- Is the Pirates of the Caribbean: At World's End PC port finished?
- It is in beta: playable, with known issues. Its last update was Oct 2026, and the latest release is 0.1.0.
- Which systems does it run on?
- Windows.
- Is it an emulator?
- No. PiratesAtWorldsEndRecomp translates the original game code into native code, so it runs without an emulator.
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