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Crash Twinsanity cover art
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  • Crash Twinsanity screenshot 2
  • Crash Twinsanity screenshot 3
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PC

Crash Twinsanity

PlayStation 22004WindowsBeta

Crash-Twinsanity-Windows

Decomp · by GioPixelGH · github.com

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Cover art and game details from IGDB.

· Screenshot of the original game
Original console
PlayStation 2 · Sony, 2000
Runs on
Native PC
Platforms
Windows
Method
DecompSource code rebuilt by hand from the original game, then compiled for modern systems.
Status
Beta
Latest release
1.0.11 ↗
Last update
Oct 2026
AI use
AI-assistedThe project says much of its code was written with AI tools.

Listing updated .

About Crash Twinsanity

Crash Twinsanity is the fifth mainline series game of the Crash Bandicoot series where Crash and the villain Cortex are forced into partnership. Each character occupies the same screen but they run along on different planes. Crash's gameplay is mostly the same as before, he can still do his trademark spin attack, double jump and body slam moves. The originality comes in his duo with Dr. Cortex, as he can throw him to places he can't reach himself or use him as a hammer to slap enemies. The consistent conflict between both heroes causes many funny situations.

Released
28 Sept 2004
Genre
Platform
Developer
Traveller's Tales

About the original game, from IGDB ↗.

Crash Twinsanity PC port: quick answers

Do I need to own Crash Twinsanity?
Yes. Crash-Twinsanity-Windows needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
Is the Crash Twinsanity PC port finished?
It is in beta: playable, with known issues. Its last update was Oct 2026, and the latest release is 1.0.11.
Which systems does it run on?
Windows.
Is it an emulator?
No. Crash-Twinsanity-Windows rebuilds the game's source code, so it runs as a native program instead of through an emulator.

Maintain Crash-Twinsanity-Windows?

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