Legend of Mana
PlayStation1999In progress
lom-decomp
Cover art and game details from IGDB.
- Original console
- PlayStation · Sony, 1994
- Runs on
- Native PC
- Platforms
- Not confirmedCheck the project's page for the systems it supports.
- Method
- DecompSource code rebuilt by hand from the original game, then compiled for modern systems.
- Status
- In progress
- Last update
- Oct 2026
Listing updated .
About Legend of Mana
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.
- Released
- 15 Jul 1999
- Genre
- Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
- Developer
- Square Product Development Division 2
About the original game, from IGDB ↗.
Legend of Mana PC port: quick answers
- Do I need to own Legend of Mana?
- Yes. lom-decomp needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
- Is the Legend of Mana PC port finished?
- Not yet. It is still in progress. Its last update was Oct 2026.
- Which systems does it run on?
- Not confirmed yet. Check the project page for the systems it supports.
- Is it an emulator?
- No. lom-decomp rebuilds the game's source code, so it runs as a native program instead of through an emulator.
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