Burnout 3: Takedown
Xbox2004Windows, macOS, LinuxBeta
Runs natively on PC through TakeDawn.
Project page on github.com.
Cover art and game details from IGDB.
- Original console
- Xbox · Microsoft, 2001
- Runs on
- Native PC
- Platforms
- Windows, macOS, Linux
- Method
- RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
- Status
- Beta
- Latest release
- 0.2.0 ↗
- Last update
- Oct 2026
- AI use
- AI-assistedThe project says much of its code was written with AI tools.
Listing updated .
About Burnout 3: Takedown
Take anarchic driving destruction on a world tour and experience the pure arcade adrenaline-rush of Burnout 3: Takedown. Combine aggressive high-speed racing with the ultimate in slamming crash action to boost your way to the top. Takedown the competition across the USA, Europe and the Far East in over 60 Race events, or crush all comers with Burnout 3: Takedown's junction-jamming Crash event pileups. Push it to the next level with five competitive multiplayer models, then move the mayhem online to compete against up to seven players. Reap the rewards of dangerous driving, earning Crash $ and Burnout Points to unlock over 60 hot vehicles, coveted skill trophies, front-page headlines and much more. (Source PS2 Game Manual)
- Released
- 3 Sept 2004
- Genre
- Racing
- Themes
- Action
- Modes
- Single player, Split screen
- Developer
- Criterion Games
- Publisher
- Electronic Arts
- Rating
- 88/100 from 227 ratings
Screenshots, summary and details from IGDB ↗. They describe the original game, not the port.
Burnout 3: Takedown PC port: quick answers
- Do I need to own Burnout 3: Takedown?
- Yes. TakeDawn needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
- Is the Burnout 3: Takedown PC port finished?
- It is in beta: playable, with known issues. Its last update was Oct 2026, and the latest release is 0.2.0.
- Which systems does it run on?
- Windows, macOS and Linux.
- Is it an emulator?
- No. TakeDawn translates the original game code into native code, so it runs without an emulator.
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