Bushido Blade 2 PC Port: bushido-blade-2-recomp
PlayStation1998WindowsmacOSLinuxBeta
bushido-blade-2-recomp
Cover art and game details from IGDB.
- Method
- RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
- Last update
- No release
- AI use
- AI-assistedThe project mentions using AI tools in its development.
Listing updated .
About Bushido Blade 2
The sequel to the most original and realistic fighting game - bigger, better and more brutal than ever. No life bars, no time limits, no mercy. And a single blow can still make the difference between life and death. 12 new warriors for a total of 20. New weapons, subweapons, stances and moves. 6 fighting modes, plus first-person view option. Each character follows their own story path, with unique encounters and endings. Two-handed swordplay, throwing weapons, mud-slinging and more. Unique body damage system allows you to incapacitate or kill with one well-placed strike. Run, dodge and slash through huge 3D settings.
- Released
- 12 Mar 1998
- Genre
- Fighting
- Developer
- Light Weight
About the original game, from IGDB ↗.
Maintain bushido-blade-2-recomp?
Tell us if something here is wrong, or if you'd rather not be listed. We review every request.
Or email contact@playported.com
Add a badge to your README
[](https://playported.com/ports/1582-bushido-blade-2/)<a href="https://playported.com/ports/1582-bushido-blade-2/"><img src="https://playported.com/badge.svg" alt="Listed on PlayPorted" width="168" height="24"></a>







