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Hyperblade cover art
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PC

Hyperblade Port: hyperblade-20XX

1996WindowsLinux1 stars on GitHubBeta

hyperblade-20XX

Decomp · by zach2good · github.com

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Cover art and game details from IGDB.

· Screenshot of the original game
Method
DecompSource code rebuilt by hand from the original game, then compiled for modern systems.
Latest release
0.4.1 ↗
GitHub stars
1
Last code change
11 Nov 2026
Last update
Nov 2026
AI use
AI-assistedThe project mentions using AI tools in its development.

Listing updated .

About Hyperblade

HyperBlade introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game played out on the interior of an elongated ellipsoid arena. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from the game, including the option to score with an opponent's dismembered head. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action. The game also features multiple skill levels, 12 teams (from a US tournament league), and head-to-head network play (IPX and TCP LAN only). If you are looking for a 3D version of Speedball, this is as close as it gets.

Released
12 Dec 1996
Genre
Sport, Tactical
Developer
Wizbang! Software Productions

About the original game, from IGDB ↗.

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