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Lost in Shadow cover art
  • Lost in Shadow screenshot 1
  • Lost in Shadow screenshot 2
  • Lost in Shadow screenshot 3
PC

Lost in Shadow PC Port: lost-in-shadow-recomp

Wii2010WindowsLinux1 stars on GitHubBeta

lost-in-shadow-recomp

Recomp · by darkuni · github.com

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Cover art and game details from IGDB.

· Screenshot of the original game
Method
RecompThe original machine code translated automatically into C or C++, with tools like N64Recomp or ReXGlue.
Latest release
v0.1 ↗
GitHub stars
1
Last code change
7 Nov 2026
Last update
Nov 2026

Listing updated .

About Lost in Shadow

"Lost in Shadow" (released as "A Shadow's Tale" in Europe/Australia and as "Kage no Tou" in Japan) is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. It was also released for Wii U via Nintendo eShop in 2016. Lost in Shadow is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the three-dimensional world and briefly interact with the objects themselves as opposed to simply their shadows.

Released
22 Jul 2010
Genre
Platform, Puzzle, Adventure
Developer
Hudson Soft

About the original game, from IGDB ↗.

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