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Brave Fencer Musashi cover art

PlayStation

Brave Fencer Musashi PC ports

2 fan projects bring Brave Fencer Musashi to PC: 1 decomp and 1 recomp. 0 of them are playable now. Each one needs game files from a copy you own.

Updated

The ports, side by side

ProjectMethodStatusSystemsLast release
Brave-Fencer-Musashi-decomp-portDecompBetaWindows, LinuxNo release yet
MusashiRecompRecompBetaWindows, LinuxNo release yet

None of these ports is marked playable yet. Each port's page has its setup steps. Decomp vs recomp explains how the methods differ.

About Brave Fencer Musashi

150 years ago, the legendary warrior known as the Brave Fencer Musashi saved the kingdom of Allucaneet from the evil Wizard of Darkness. Now, his spirit is reincarnated in a young, rather short-tempered boy. Fillet, the princess of Allucaneet, summons the reluctant hero to the palace and gives him the powerful sword Fusion, which he needs to defeat the evil Thirstquencher Empire. It soon turns out that the Empire is after another legendary sword, Lumina, so Musashi's first task is to get it before the bad guys do!.. Brave Fencer Musashi is an action game with strong RPG elements. Controlling Musashi, the player explores the pre-rendered backgrounds from third person view (similarly to Final Fantasy VII), visiting towns, talking to NPCs, etc. There is a day/night cycle in the game, which is manifested in the schedules of NPCs and/or monsters, as well as Musashi's fatigue level, which increases if he doesn't sleep enough. Musashi uses the two swords, Fusion and Lumina, to fight his enemies. The two swords have different properties: while Fusion behaves more or less like a traditional melee weapon, Lumina needs to be imbued with various elemental items in order to unleash powerful attacks.

Released
16 Jul 1998
Genre
Role-playing (RPG), Adventure
Developer
Square Product Development Division 5
Publisher
Square Electronic Arts, Square, Square Enix

Summary and details from IGDB ↗. They describe the original game.