
PlayStation
Alien Resurrection PC ports
2 fan projects bring Alien Resurrection to PC: all of them recomps. 0 of them are playable now. Each one needs game files from a copy you own.
Updated
The ports, side by side
| Project | Method | Status | Systems | Last release |
|---|---|---|---|---|
| Alien Resurrection (PS1) native port (AlienReRecomp) | Recomp | Beta | Windows, macOS, Linux | 0.1.5 Oct 2026 |
| Alien Resurrection Recompilation | Recomp | Beta | Windows, Linux | v0.3.0 Oct 2026 |
None of these ports is marked playable yet. Each port's page has its setup steps. Decomp vs recomp explains how the methods differ.
About Alien Resurrection
Gameplay is standard FPS action, with limited ammo and plenty of hazards to detour around or find the switch to deactivate. The player switches between the four main characters at each level change, each with a slightly different set of abilities (Call has a motion tracker, Christie has his twin pistols from the film). Levels are based around keeping the Auriga running, and making their way through the ship to escape. This was to be Fox Interactive's last Sega Saturn game, but development was pulled on the Saturn version before it was completed. PC and Dreamcast ports of the game were also planned but were never developed due to the original title's poor sales.
- Released
- 11 Oct 2000
- Genre
- Shooter, Tactical, Adventure
- Developer
- Argonaut Games
- Publisher
- Fox Interactive
Summary and details from IGDB ↗. They describe the original game.